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    Class GenericPool<T>

    Generic pool.

    Inheritance
    object
    GenericPool<T>
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    public static class GenericPool<T> where T : new()
    Type Parameters
    Name Description
    T

    Type of the objects in the pull.

    Methods

    Get()

    Get a new object.

    Declaration
    public static T Get()
    Returns
    Type Description
    T

    A new object from the pool.

    Get(out T)

    Get a new PooledObject

    Declaration
    public static ObjectPool<T>.PooledObject Get(out T value)
    Parameters
    Type Name Description
    T value

    Output typed object.

    Returns
    Type Description
    ObjectPool<T>.PooledObject

    A new PooledObject.

    Release(T)

    Release an object to the pool.

    Declaration
    public static void Release(T toRelease)
    Parameters
    Type Name Description
    T toRelease

    Object to release.

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