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    Struct GPUPrefixSum.LevelOffsets

    Structure defining level offsets.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.core@17.0\\Packages\\com.unity.render-pipelines.core\\Runtime\\Utilities\\GPUPrefixSum\\GPUPrefixSum.Data.cs")]
    public struct GPUPrefixSum.LevelOffsets

    Fields

    count

    Number of levels.

    Declaration
    public uint count
    Field Value
    Type Description
    uint

    offset

    Level offset.

    Declaration
    public uint offset
    Field Value
    Type Description
    uint

    parentOffset

    Parent level offset.

    Declaration
    public uint parentOffset
    Field Value
    Type Description
    uint

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, T)
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