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    Class VolumeComponentEditor.IndentLevelScope

    Like EditorGUI.IndentLevelScope but this one will also indent the override checkboxes.

    Inheritance
    object
    GUI.Scope
    VolumeComponentEditor.IndentLevelScope
    Implements
    IDisposable
    Inherited Members
    GUI.Scope.Dispose()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Rendering
    Assembly: Unity.RenderPipelines.Core.Editor.dll
    Syntax
    protected class VolumeComponentEditor.IndentLevelScope : GUI.Scope, IDisposable

    Constructors

    IndentLevelScope(int)

    Constructor

    Declaration
    public IndentLevelScope(int offset = 15)
    Parameters
    Type Name Description
    int offset

    [optional] Change the indentation offset

    Methods

    CloseScope()

    Closes the scope

    Declaration
    protected override void CloseScope()
    Overrides
    UnityEngine.GUI.Scope.CloseScope()

    Implements

    IDisposable

    Extension Methods

    ReflectionUtils.GetField(object, string)
    ReflectionUtils.GetFields(object)
    ReflectionUtils.Invoke(object, string, params object[])
    ReflectionUtils.SetField(object, string, object)
    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, T)
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