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    Enum ShadowCascadeGUI.HandleState

    Represents the state of the cascade handle.

    Namespace: UnityEditor.Rendering
    Assembly: Unity.RenderPipelines.Core.Editor.dll
    Syntax
    public enum ShadowCascadeGUI.HandleState

    Fields

    Name Description
    Disabled

    Handle will be disabled.

    Enabled

    Handle will be enabled.

    Hidden

    Handle will not be drawn.

    Extension Methods

    ReflectionUtils.GetField(object, string)
    ReflectionUtils.GetFields(object)
    ReflectionUtils.Invoke(object, string, params object[])
    ReflectionUtils.SetField(object, string, object)
    AnalyticsUtils.ToNestedColumnWithDefault<ShadowCascadeGUI.HandleState>(ShadowCascadeGUI.HandleState, ShadowCascadeGUI.HandleState, bool)
    AnalyticsUtils.ToNestedColumn<ShadowCascadeGUI.HandleState>(ShadowCascadeGUI.HandleState, bool)
    AnalyticsUtils.ToNestedColumn<ShadowCascadeGUI.HandleState>(ShadowCascadeGUI.HandleState, ShadowCascadeGUI.HandleState)
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