docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class SerializedBitArray256

    SerializedBitArray spetialized for 8bit capacity

    Inheritance
    object
    SerializedBitArray
    SerializedBitArray256
    Implements
    ISerializedBitArray
    Inherited Members
    SerializedBitArray.capacity
    SerializedBitArray.HasBitMultipleDifferentValue(uint)
    SerializedBitArray.GetBitAt(uint)
    SerializedBitArray.SetBitAt(uint, bool)
    SerializedBitArray.Update()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Rendering
    Assembly: Unity.RenderPipelines.Core.Editor.dll
    Syntax
    [Obsolete("Since SerializedBitArray unification, only use SerializedBitArrayAny. #from(23.2)")]
    public sealed class SerializedBitArray256 : SerializedBitArray, ISerializedBitArray

    Constructors

    SerializedBitArray256(SerializedProperty, uint)

    Abstract base classe of all SerializedBitArray

    Declaration
    public SerializedBitArray256(SerializedProperty serializedProperty, uint capacity)
    Parameters
    Type Name Description
    SerializedProperty serializedProperty
    uint capacity

    Methods

    GetBitAt_Internal(uint)

    Get the value at index

    Declaration
    [Obsolete]
    protected override bool GetBitAt_Internal(uint bitIndex)
    Parameters
    Type Name Description
    uint bitIndex

    The index

    Returns
    Type Description
    bool

    Value at the index

    Overrides
    SerializedBitArray.GetBitAt_Internal(uint)

    HasBitMultipleDifferentValue_Internal(uint)

    Say if the properties have differente values

    Declaration
    [Obsolete]
    protected override bool HasBitMultipleDifferentValue_Internal(uint bitIndex)
    Parameters
    Type Name Description
    uint bitIndex

    The index

    Returns
    Type Description
    bool

    True: properties have different value

    Overrides
    SerializedBitArray.HasBitMultipleDifferentValue_Internal(uint)

    SetBitAt_Internal(uint, bool)

    Set the bit at given index

    Declaration
    [Obsolete]
    protected override void SetBitAt_Internal(uint bitIndex, bool value)
    Parameters
    Type Name Description
    uint bitIndex

    The index

    bool value

    The value

    Overrides
    SerializedBitArray.SetBitAt_Internal(uint, bool)

    Implements

    ISerializedBitArray

    Extension Methods

    ReflectionUtils.GetField(object, string)
    ReflectionUtils.GetFields(object)
    ReflectionUtils.Invoke(object, string, params object[])
    ReflectionUtils.SetField(object, string, object)
    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, T)
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)