docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Interface ISerializedCamera

    Interface to be implemented by each pipeline to hold the SerializedObject for a Camera Editor

    Namespace: UnityEditor.Rendering
    Assembly: Unity.RenderPipelines.Core.Editor.dll
    Syntax
    public interface ISerializedCamera

    Properties

    allowDynamicResolution

    Allow Dynamic resolution property

    Declaration
    SerializedProperty allowDynamicResolution { get; }
    Property Value
    Type Description
    SerializedProperty

    antialiasing

    Anti aliasing property

    Declaration
    SerializedProperty antialiasing { get; }
    Property Value
    Type Description
    SerializedProperty

    baseCameraSettings

    The base camera settings

    Declaration
    CameraEditor.Settings baseCameraSettings { get; }
    Property Value
    Type Description
    CameraEditor.Settings

    clearDepth

    Clear Depth property property

    Declaration
    SerializedProperty clearDepth { get; }
    Property Value
    Type Description
    SerializedProperty

    dithering

    Dithering property

    Declaration
    SerializedProperty dithering { get; }
    Property Value
    Type Description
    SerializedProperty

    projectionMatrixMode

    The projection matrix mode

    Declaration
    SerializedProperty projectionMatrixMode { get; }
    Property Value
    Type Description
    SerializedProperty

    serializedAdditionalDataObject

    The additional camera data serialized

    Declaration
    SerializedObject serializedAdditionalDataObject { get; }
    Property Value
    Type Description
    SerializedObject

    serializedObject

    The camera serialized

    Declaration
    SerializedObject serializedObject { get; }
    Property Value
    Type Description
    SerializedObject

    stopNaNs

    Stop NaNs property

    Declaration
    SerializedProperty stopNaNs { get; }
    Property Value
    Type Description
    SerializedProperty

    volumeLayerMask

    Volume layer mask property

    Declaration
    SerializedProperty volumeLayerMask { get; }
    Property Value
    Type Description
    SerializedProperty

    Methods

    Apply()

    Applies the modified properties to the SerializedObject of the Camera and the Additional Camera Data

    Declaration
    void Apply()

    Refresh()

    Refreshes the SerializedProperty of the SerializedObject of the Camera and the Additional Camera Data

    Declaration
    void Refresh()

    Update()

    Method that updates the SerializedObject of the Camera and the Additional Camera Data

    Declaration
    void Update()

    Extension Methods

    ReflectionUtils.GetField(object, string)
    ReflectionUtils.GetFields(object)
    ReflectionUtils.Invoke(object, string, params object[])
    ReflectionUtils.SetField(object, string, object)
    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, T)
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)