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    Class DebugUIDrawerObjectListField

    Builtin Drawer for DebugUI.ObjectListField Items.

    Inheritance
    object
    DebugUIDrawer
    DebugUIDrawerObjectListField
    Inherited Members
    DebugUIDrawer.Begin(DebugUI.Widget, DebugState)
    DebugUIDrawer.End(DebugUI.Widget, DebugState)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Rendering
    Assembly: Unity.RenderPipelines.Core.Editor.dll
    Syntax
    [DebugUIDrawer(typeof(DebugUI.ObjectListField))]
    public sealed class DebugUIDrawerObjectListField : DebugUIDrawer

    Methods

    OnGUI(Widget, DebugState)

    Implement this to execute UI rendering.

    Declaration
    public override bool OnGUI(DebugUI.Widget widget, DebugState state)
    Parameters
    Type Name Description
    DebugUI.Widget widget

    Widget that is going to be rendered.

    DebugState state

    Debug State associated with the Debug Item.

    Returns
    Type Description
    bool

    Returns the state of the widget.

    Overrides
    DebugUIDrawer.OnGUI(DebugUI.Widget, DebugState)

    Extension Methods

    ReflectionUtils.GetField(object, string)
    ReflectionUtils.GetFields(object)
    ReflectionUtils.Invoke(object, string, params object[])
    ReflectionUtils.SetField(object, string, object)
    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, T)
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