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    Class LightAnchorHandles

    LightAnchorHandles describes the Handles for the LightAnchorEditorTool

    Inheritance
    object
    LightAnchorHandles
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor
    Assembly: Unity.RenderPipelines.Core.Editor.dll
    Syntax
    public class LightAnchorHandles

    Constructors

    LightAnchorHandles(LightAnchor)

    Initializes and returns an instance of LightAnchorHandles

    Declaration
    public LightAnchorHandles(LightAnchor target)
    Parameters
    Type Name Description
    LightAnchor target

    Target object

    Properties

    anchorPosition

    The anchor position

    Declaration
    public Vector3 anchorPosition { get; set; }
    Property Value
    Type Description
    Vector3

    lightPosition

    The light position

    Declaration
    public Vector3 lightPosition { get; set; }
    Property Value
    Type Description
    Vector3

    Methods

    OnGUI()

    On GUI

    Declaration
    public void OnGUI()

    Extension Methods

    ReflectionUtils.GetField(object, string)
    ReflectionUtils.GetFields(object)
    ReflectionUtils.Invoke(object, string, params object[])
    ReflectionUtils.SetField(object, string, object)
    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, T)
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