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    Struct RenderGraphParameters

    This struct contains properties which control the execution of the Render Graph.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering.RenderGraphModule
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    [MovedFrom(true, "UnityEngine.Experimental.Rendering.RenderGraphModule", "UnityEngine.Rendering.RenderGraphModule", null)]
    public struct RenderGraphParameters

    Fields

    commandBuffer

    Command Buffer used to execute graphic commands.

    Declaration
    public CommandBuffer commandBuffer
    Field Value
    Type Description
    CommandBuffer

    currentFrameIndex

    Index of the current frame being rendered.

    Declaration
    public int currentFrameIndex
    Field Value
    Type Description
    int

    executionName

    Identifier for this render graph execution.

    Declaration
    public string executionName
    Field Value
    Type Description
    string

    rendererListCulling

    Controls whether to enable Renderer List culling or not.

    Declaration
    public bool rendererListCulling
    Field Value
    Type Description
    bool

    scriptableRenderContext

    Scriptable Render Context used by the render pipeline.

    Declaration
    public ScriptableRenderContext scriptableRenderContext
    Field Value
    Type Description
    ScriptableRenderContext

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, T)
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