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    Interface IComputeShaderVariantStripperScope

    Helper interface to create a IVariantStripperScope<TShader, TShaderVariant> targeting ComputeShader

    Inherited Members
    IVariantStripperScope<ComputeShader, string>.BeforeShaderStripping(ComputeShader)
    IVariantStripperScope<ComputeShader, string>.AfterShaderStripping(ComputeShader)
    Namespace: UnityEditor.Rendering
    Assembly: Unity.RenderPipelines.Core.Editor.dll
    Syntax
    public interface IComputeShaderVariantStripperScope : IVariantStripperScope<ComputeShader, string>

    Extension Methods

    ReflectionUtils.GetField(object, string)
    ReflectionUtils.GetFields(object)
    ReflectionUtils.Invoke(object, string, params object[])
    ReflectionUtils.SetField(object, string, object)
    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, T)
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