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    Class RecorderOptions

    Options class for the Recorder

    Inheritance
    object
    RecorderOptions
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Recorder
    Assembly: Unity.Recorder.Editor.dll
    Syntax
    public static class RecorderOptions

    Properties

    ShowRecorderGameObject

    The recorder uses a "Unity-RecorderSessions" GameObject to store Scene references and manage recording sessions. If true, this GameObject will be visible in the Scene Hierarchy.

    Declaration
    public static bool ShowRecorderGameObject { get; set; }
    Property Value
    Type Description
    bool

    VerboseMode

    If true, the recorder will log additional recording steps into the Console.

    Declaration
    public static bool VerboseMode { get; set; }
    Property Value
    Type Description
    bool
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