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    Class SpriteDrawer

    Inheritance
    object
    GUIDrawer
    PropertyDrawer
    SpriteDrawer
    Inherited Members
    PropertyDrawer.CreatePropertyGUI(SerializedProperty)
    PropertyDrawer.GetPropertyHeight(SerializedProperty, GUIContent)
    PropertyDrawer.attribute
    PropertyDrawer.fieldInfo
    PropertyDrawer.preferredLabel
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.ProBuilder.Shapes
    Assembly: Unity.ProBuilder.dll
    Syntax
    [CustomPropertyDrawer(typeof(Sprite))]
    public class SpriteDrawer : PropertyDrawer

    Methods

    OnGUI(Rect, SerializedProperty, GUIContent)

    Override this method to make your own IMGUI based GUI for the property.

    Declaration
    public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
    Parameters
    Type Name Description
    Rect position

    Rectangle on the screen to use for the property GUI.

    SerializedProperty property

    The SerializedProperty to make the custom GUI for.

    GUIContent label

    The label of this property.

    Overrides
    PropertyDrawer.OnGUI(Rect, SerializedProperty, GUIContent)
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