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    Struct PointDistanceInput

    The input to point distance queries.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Physics
    Assembly: Unity.Physics.dll
    Syntax
    public struct PointDistanceInput

    Fields

    Filter

    Specifies the filter.

    Declaration
    public CollisionFilter Filter
    Field Value
    Type Description
    CollisionFilter

    MaxDistance

    The maximum distance.

    Declaration
    public float MaxDistance
    Field Value
    Type Description
    float

    Position

    The point from which to calculate distance.

    Declaration
    public float3 Position
    Field Value
    Type Description
    float3
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