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    Class ISimulationEventUtilities

    A simulation event utility class.

    Inheritance
    object
    ISimulationEventUtilities
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Physics
    Assembly: Unity.Physics.dll
    Syntax
    public static class ISimulationEventUtilities

    Methods

    CompareEvents<T>(T, T)

    Compare events.

    Declaration
    public static int CompareEvents<T>(T thisEvent, T otherEvent) where T : struct, ISimulationEvent<T>
    Parameters
    Type Name Description
    T thisEvent

    this event.

    T otherEvent

    The other event.

    Returns
    Type Description
    int

    Negative number if this object is less than the other, 0 if they are equal, or positive if this is greater.

    Type Parameters
    Name Description
    T

    Generic type parameter.

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