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    Namespace Unity.Physics.Aspects

    Structs

    ColliderAspect

    A collider aspect. Contains transform data and a collider.

    ColliderAspect.Enumerator

    Enumerable and Enumerator of the enclosing aspect.

    ColliderAspect.Lookup

    ColliderAspect.ResolvedChunk

    Chunk of the enclosing aspect instances. the aspect struct itself is instantiated from multiple component data chunks.

    ColliderAspect.TypeHandle

    A handle to the enclosing aspect type, used to access a ColliderAspect.ResolvedChunk's components data in a job. Equivalent to Unity.Entities.ComponentTypeHandle<T> but for aspect types. Constructed from an system state via its constructor.

    RigidBodyAspect

    A rigid body aspect. Contatins transform data, mass, mass overide, velocity, damping and gravity factor information.

    RigidBodyAspect.Enumerator

    Enumerable and Enumerator of the enclosing aspect.

    RigidBodyAspect.Lookup

    RigidBodyAspect.ResolvedChunk

    Chunk of the enclosing aspect instances. the aspect struct itself is instantiated from multiple component data chunks.

    RigidBodyAspect.TypeHandle

    A handle to the enclosing aspect type, used to access a RigidBodyAspect.ResolvedChunk's components data in a job. Equivalent to Unity.Entities.ComponentTypeHandle<T> but for aspect types. Constructed from an system state via its constructor.

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