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    Struct SurfaceVelocity

    A velocity between the two contacting objects.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Physics
    Assembly: Unity.Physics.dll
    Syntax
    public struct SurfaceVelocity

    Fields

    AngularVelocity

    Angular velocity between the two contacting objects.

    Declaration
    public float3 AngularVelocity
    Field Value
    Type Description
    float3

    LinearVelocity

    Linear velocity between the two contacting objects.

    Declaration
    public float3 LinearVelocity
    Field Value
    Type Description
    float3
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