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    Struct BlobArray.Accessor<T>.Enumerator

    An enumerator.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Physics
    Assembly: Unity.Physics.dll
    Syntax
    public struct BlobArray.Accessor<T>.Enumerator

    Constructors

    Enumerator(int*, int)

    Constructor.

    Declaration
    public Enumerator(int* offsetPtr, int length)
    Parameters
    Type Name Description
    int* offsetPtr

    [in,out] If non-null, the offset pointer.

    int length

    The length.

    Properties

    Current

    Gets the current.

    Declaration
    public T Current { get; }
    Property Value
    Type Description
    T

    The current.

    Methods

    MoveNext()

    Determines if we can move to the next element.

    Declaration
    public bool MoveNext()
    Returns
    Type Description
    bool

    True if it is possible, false otherwise.

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