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Mobile Notifications 2.3.2

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    Struct iOSNotificationTimeIntervalTrigger

    A trigger condition that causes a notification to be delivered after the specified amount of time elapses.

    Implements
    iOSNotificationTrigger
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Notifications.iOS
    Assembly: solution.dll
    Syntax
    public struct iOSNotificationTimeIntervalTrigger : iOSNotificationTrigger
    Remarks

    Create a iOSNotificationTimeIntervalTrigger instance when you want to schedule the delivery of a local notification after the specified time span has elapsed.

    Properties

    Repeats

    Whether the notification should repeat.

    Declaration
    public bool Repeats { get; set; }
    Property Value
    Type Description
    bool

    TimeInterval

    Time interval after which the notification should be delivered (only total of full seconds is considered).

    Declaration
    public TimeSpan TimeInterval { get; set; }
    Property Value
    Type Description
    TimeSpan

    Type

    The type of notification trigger.

    Declaration
    public iOSNotificationTriggerType Type { get; }
    Property Value
    Type Description
    iOSNotificationTriggerType

    Implements

    iOSNotificationTrigger
    In This Article
    • Properties
      • Repeats
      • TimeInterval
      • Type
    • Implements
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