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    Issues and limitations

    The following is a list of known issues and limitations with the Microsoft GDK Tools package.

    Issues

    • You must manually create or copy a valid MicrosoftGame.config file alongside the installed Unity.exe in order to use the GDK in EditMode.
    • The Unity Editor might require a restart to recognize changes to the MicrosoftGame.config file when used in combination with the built in editor player.
    • Invalid Microsoft Game Config assets aren't rejected at build time.
    • The Define MICROSOFT_GDK_SUPPORT setting (Edit > Project Settings > Microsoft GDK) only takes effect at build time which might lead to some unexpected script errors.
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