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    Method projectsafe

    projectsafe(float2, float2, float2)

    Compute vector projection of a onto b. If result is not finite, then return the default value instead.

    Declaration
    public static float2 projectsafe(float2 a, float2 ontoB, float2 defaultValue = default)
    Parameters
    Type Name Description
    float2 a

    Vector to project.

    float2 ontoB

    Non-zero vector to project onto.

    float2 defaultValue

    Default value to return if projection is not finite.

    Returns
    Type Description
    float2

    Vector projection of a onto b or the default value.

    Remarks

    This function performs extra checks to see if the result of projecting a onto b is finite. If you know that your inputs will generate a finite result or you don't care if the result is finite, then you can call project(float2, float2) instead which is faster than this function.

    projectsafe(float3, float3, float3)

    Compute vector projection of a onto b. If result is not finite, then return the default value instead.

    Declaration
    public static float3 projectsafe(float3 a, float3 ontoB, float3 defaultValue = default)
    Parameters
    Type Name Description
    float3 a

    Vector to project.

    float3 ontoB

    Non-zero vector to project onto.

    float3 defaultValue

    Default value to return if projection is not finite.

    Returns
    Type Description
    float3

    Vector projection of a onto b or the default value.

    Remarks

    This function performs extra checks to see if the result of projecting a onto b is finite. If you know that your inputs will generate a finite result or you don't care if the result is finite, then you can call project(float3, float3) instead which is faster than this function.

    projectsafe(float4, float4, float4)

    Compute vector projection of a onto b. If result is not finite, then return the default value instead.

    Declaration
    public static float4 projectsafe(float4 a, float4 ontoB, float4 defaultValue = default)
    Parameters
    Type Name Description
    float4 a

    Vector to project.

    float4 ontoB

    Non-zero vector to project onto.

    float4 defaultValue

    Default value to return if projection is not finite.

    Returns
    Type Description
    float4

    Vector projection of a onto b or the default value.

    Remarks

    This function performs extra checks to see if the result of projecting a onto b is finite. If you know that your inputs will generate a finite result or you don't care if the result is finite, then you can call project(float4, float4) instead which is faster than this function.

    projectsafe(double2, double2, double2)

    Compute vector projection of a onto b. If result is not finite, then return the default value instead.

    Declaration
    public static double2 projectsafe(double2 a, double2 ontoB, double2 defaultValue = default)
    Parameters
    Type Name Description
    double2 a

    Vector to project.

    double2 ontoB

    Non-zero vector to project onto.

    double2 defaultValue

    Default value to return if projection is not finite.

    Returns
    Type Description
    double2

    Vector projection of a onto b or the default value.

    Remarks

    This function performs extra checks to see if the result of projecting a onto b is finite. If you know that your inputs will generate a finite result or you don't care if the result is finite, then you can call project(double2, double2) instead which is faster than this function.

    projectsafe(double3, double3, double3)

    Compute vector projection of a onto b. If result is not finite, then return the default value instead.

    Declaration
    public static double3 projectsafe(double3 a, double3 ontoB, double3 defaultValue = default)
    Parameters
    Type Name Description
    double3 a

    Vector to project.

    double3 ontoB

    Non-zero vector to project onto.

    double3 defaultValue

    Default value to return if projection is not finite.

    Returns
    Type Description
    double3

    Vector projection of a onto b or the default value.

    Remarks

    This function performs extra checks to see if the result of projecting a onto b is finite. If you know that your inputs will generate a finite result or you don't care if the result is finite, then you can call project(double3, double3) instead which is faster than this function.

    projectsafe(double4, double4, double4)

    Compute vector projection of a onto b. If result is not finite, then return the default value instead.

    Declaration
    public static double4 projectsafe(double4 a, double4 ontoB, double4 defaultValue = default)
    Parameters
    Type Name Description
    double4 a

    Vector to project.

    double4 ontoB

    Non-zero vector to project onto.

    double4 defaultValue

    Default value to return if projection is not finite.

    Returns
    Type Description
    double4

    Vector projection of a onto b or the default value.

    Remarks

    This function performs extra checks to see if the result of projecting a onto b is finite. If you know that your inputs will generate a finite result or you don't care if the result is finite, then you can call project(double4, double4) instead which is faster than this function.

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