docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Field EPSILON_DBL

    The difference between 1.0 and the next representable f64/double precision number.

    Beware: This value is different from System.Double.Epsilon, which is the smallest, positive, denormalized f64/double.

    Namespace: Unity.Mathematics
    Assembly: solution.dll
    Syntax
    public const double EPSILON_DBL = 2.220446049250313E-16
    Returns
    Type Description
    double
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)