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    Method LookRotation

    LookRotation(float3, float3)

    Returns a float3x3 view rotation matrix given a unit length forward vector and a unit length up vector. The two input vectors are assumed to be unit length and not collinear. If these assumptions are not met use float3x3.LookRotationSafe instead.

    Declaration
    public static float3x3 LookRotation(float3 forward, float3 up)
    Parameters
    Type Name Description
    float3 forward

    The forward vector to align the center of view with.

    float3 up

    The up vector to point top of view toward.

    Returns
    Type Description
    float3x3

    The float3x3 view rotation matrix.

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