docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Operator operator !=

    operator !=(float3x2, float3x2)

    Returns the result of a componentwise not equal operation on two float3x2 matrices.

    Declaration
    public static bool3x2 operator !=(float3x2 lhs, float3x2 rhs)
    Parameters
    Type Name Description
    float3x2 lhs

    Left hand side float3x2 to use to compute componentwise not equal.

    float3x2 rhs

    Right hand side float3x2 to use to compute componentwise not equal.

    Returns
    Type Description
    bool3x2

    bool3x2 result of the componentwise not equal.

    operator !=(float3x2, float)

    Returns the result of a componentwise not equal operation on a float3x2 matrix and a float value.

    Declaration
    public static bool3x2 operator !=(float3x2 lhs, float rhs)
    Parameters
    Type Name Description
    float3x2 lhs

    Left hand side float3x2 to use to compute componentwise not equal.

    float rhs

    Right hand side float to use to compute componentwise not equal.

    Returns
    Type Description
    bool3x2

    bool3x2 result of the componentwise not equal.

    operator !=(float, float3x2)

    Returns the result of a componentwise not equal operation on a float value and a float3x2 matrix.

    Declaration
    public static bool3x2 operator !=(float lhs, float3x2 rhs)
    Parameters
    Type Name Description
    float lhs

    Left hand side float to use to compute componentwise not equal.

    float3x2 rhs

    Right hand side float3x2 to use to compute componentwise not equal.

    Returns
    Type Description
    bool3x2

    bool3x2 result of the componentwise not equal.

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)