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    Class GlobalVariablesGroup

    Collection of IVariable that can be used during formatting of a localized string.

    Inheritance
    object
    Object
    ScriptableObject
    VariablesGroupAsset
    GlobalVariablesGroup
    Implements
    IVariableGroup
    IVariable
    ISerializationCallbackReceiver
    Inherited Members
    VariablesGroupAsset.Count
    VariablesGroupAsset.Keys
    VariablesGroupAsset.Values
    VariablesGroupAsset.IsReadOnly
    VariablesGroupAsset.this[string]
    VariablesGroupAsset.GetSourceValue(ISelectorInfo)
    VariablesGroupAsset.TryGetValue(string, out IVariable)
    VariablesGroupAsset.Add(string, IVariable)
    VariablesGroupAsset.Add(KeyValuePair<string, IVariable>)
    VariablesGroupAsset.Remove(string)
    VariablesGroupAsset.Remove(KeyValuePair<string, IVariable>)
    VariablesGroupAsset.ContainsKey(string)
    VariablesGroupAsset.Contains(KeyValuePair<string, IVariable>)
    VariablesGroupAsset.CopyTo(KeyValuePair<string, IVariable>[], int)
    VariablesGroupAsset.GetEnumerator()
    VariablesGroupAsset.ContainsName(string)
    VariablesGroupAsset.Clear()
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(string)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, float)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectOfType<T>()
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.name
    Object.hideFlags
    Namespace: UnityEngine.Localization.SmartFormat.GlobalVariables
    Assembly: Unity.Localization.dll
    Syntax
    [Obsolete("Please use UnityEngine.Localization.SmartFormat.PersistentVariables.VariablesGroupAsset instead.")]
    public class GlobalVariablesGroup : VariablesGroupAsset, IVariableGroup, IVariable, ISerializationCallbackReceiver

    Implements

    IVariableGroup
    IVariable
    ISerializationCallbackReceiver
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