docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Struct PersistentVariablesSource.ScopedUpdate

    Encapsulates a BeginUpdating() and EndUpdating() call.

    Namespace: UnityEngine.Localization.SmartFormat.Extensions
    Assembly: Unity.Localization.dll
    Syntax
    public struct PersistentVariablesSource.ScopedUpdate

    Methods

    Name Description
    Dispose()

    Calls EndUpdating().

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)