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    Class ChooseFormatter

    Provides the ability to add logic to a Smart String by selecting an output using a provided set of choices.

    Inheritance
    object
    FormatterBase
    ChooseFormatter
    Implements
    IFormatter
    ISerializationCallbackReceiver
    IFormatterLiteralExtractor
    Inherited Members
    FormatterBase.Names
    Namespace: UnityEngine.Localization.SmartFormat.Extensions
    Assembly: Unity.Localization.dll
    Syntax
    [Serializable]
    public class ChooseFormatter : FormatterBase, IFormatter, ISerializationCallbackReceiver, IFormatterLiteralExtractor

    Constructors

    Name Description
    ChooseFormatter()

    Creates a new instance of the formatter.

    Properties

    Name Description
    DefaultNames

    Default names to use when Names is null.

    SplitChar

    The character used to split the choices. By default this is the pipe chartacter |.

    Methods

    Name Description
    TryEvaluateFormat(IFormattingInfo)

    Writes the current value to the output, using the specified format. IF this extension cannot write the value, returns false, otherwise true.

    WriteAllLiterals(IFormattingInfo)

    Ignores the format arguments and writes every possible literal value. This is used to extract all possible values so that we can determine the distinct characters for font generation etc.

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