docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Property RemoveMissingPulledKeys

    RemoveMissingPulledKeys

    If this value is set then after PullIntoStringTableCollection(int, StringTableCollection, IList<SheetColumn>, bool, ITaskReporter, bool) any keys that were not in the sheet will be removed. This is useful if you want to use a single sheet and will be adding and removing keys however if using multiple sheets then this value should be false to prevent accidental loss of data.

    Declaration
    public bool RemoveMissingPulledKeys { get; set; }
    Property Value
    Type Description
    bool
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)