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    Capture Device and Actor setup

    Use Capture Devices in the Unity Editor to:

    • Map connected Client Devices with Actors to drive in the Scene.
    • Control data streaming between specific Client Device/Actor pairs according to the data you need to record.
    Section Description
    Set up an Actor Set up a GameObject of the Scene as an Actor to be able to drive it from a connected Client Device through a Capture Device.
    Create and set up a Capture Device Create a Capture Device to map a connected Client Device to an Actor of the Scene.
    Capture Device management Use the Take Recorder window to manage Capture Devices and control or select the data they stream to the Actors.

    Additional resources

    • Data capture process
    • Connect a Client Device to the Editor
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