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    Namespace UnityEngine.InputSystem.OnScreen

    Classes

    OnScreenButton

    A button that is visually represented on-screen and triggered by touch or other pointer input.

    OnScreenControl

    Base class for on-screen controls.

    OnScreenStick

    A stick control displayed on screen and moved around by touch or other pointer input.

    Enums

    OnScreenStick.Behaviour

    Defines how the onscreen stick will move relative to it's center of origin and the press position.

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