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    Struct InputActionCodeGenerator.Options

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Namespace: UnityEngine.InputSystem.Editor
    Assembly: Unity.InputSystem.dll
    Syntax
    public struct InputActionCodeGenerator.Options

    Properties

    className

    Declaration
    public string className { readonly get; set; }
    Property Value
    Type Description
    string

    namespaceName

    Declaration
    public string namespaceName { readonly get; set; }
    Property Value
    Type Description
    string

    sourceAssetPath

    Declaration
    public string sourceAssetPath { readonly get; set; }
    Property Value
    Type Description
    string
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