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    Integrate Unity with 3D modeling software

    Use the Unity Integration tool in Autodesk® Maya®, Autodesk® Maya LT™ or Autodesk® 3ds Max® to import and export FBX files directly to and from Unity without having to specify filenames, select objects, or set FBX importer or exporter settings.

    Section Description
    Set up Unity Integration for your 3D modeling application Set up Unity Editor integration with Autodesk® Maya®, Autodesk® Maya LT™, or Autodesk® 3ds Max®.
    Use the Unity Integration tool in Maya Work in Maya to import FBX files from a Unity project and re-export them after editing.
    Manage Export Sets in Maya Create Export Sets to export Maya objects that are not part of an existing Export Set. Edit export options of existing Export Sets.
    Use the Unity Integration tool in 3ds Max Work in 3ds Max to import FBX files from a Unity project and re-export them after editing.
    Manage objects to export from 3ds Max Manage the list of 3ds Max objects to export within Selection Sets.
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