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    Method Deserialize

    Deserialize(EntityManager, BinaryReader, ReferencedUnityObjects)

    Deserializes a World object.

    Declaration
    public static void Deserialize(EntityManager manager, BinaryReader reader, ReferencedUnityObjects objRefs)
    Parameters
    Type Name Description
    EntityManager manager

    The EntityManager of the deserialized world.

    BinaryReader reader

    The deserialization object.

    ReferencedUnityObjects objRefs

    The UnityEngine.Object references that are patched in during deserialization.

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