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    Method GetSectionStreamingState

    GetSectionStreamingState(WorldUnmanaged, Entity)

    Check the streaming state of a section that is being loaded.

    Declaration
    public static SceneSystem.SectionStreamingState GetSectionStreamingState(WorldUnmanaged world, Entity sectionEntity)
    Parameters
    Type Name Description
    WorldUnmanaged world

    The World in which the section is loaded.

    Entity sectionEntity

    The section entity representing the scene section. The section entities can be found in the ResolvedSectionEntity buffer on the scene entity.

    Returns
    Type Description
    SceneSystem.SectionStreamingState

    The streaming state of the loading section.

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