docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method Dispose

    Dispose()

    Dispose of a World instance

    Declaration
    public void Dispose()
    Exceptions
    Type Condition
    ArgumentException

    Thrown if the World has already been disposed, or if one of the World's systems is still executing.

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)