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    Property CheckedStateRef

    CheckedStateRef

    The SystemState for this SystemBase.

    Declaration
    public ref SystemState CheckedStateRef { get; }
    Property Value
    Type Description
    SystemState
    Remarks

    All systems are backed by a SystemState. This may be required in, for example, general purpose utility methods containing a ref <xref href="Unity.Entities.SystemState" data-throw-if-not-resolved="false"></xref> parameter.

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