docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method DeserializeWorld

    DeserializeWorld(ExclusiveEntityTransaction, BinaryReader, object[])

    Deserializes a World object.

    Declaration
    public static void DeserializeWorld(ExclusiveEntityTransaction manager, BinaryReader reader, object[] unityObjectArray = null)
    Parameters
    Type Name Description
    ExclusiveEntityTransaction manager

    The ExclusiveEntityTransaction object ensuring that the deserialization is atomic.

    BinaryReader reader

    The deserialization object.

    object[] unityObjectArray
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)