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    Enum SceneLoadFlags

    Contains flags that control the load process for sub-scenes.

    Namespace: Unity.Entities
    Assembly: Unity.Entities.dll
    Syntax
    [Flags]
    public enum SceneLoadFlags

    Fields

    Name Description
    BlockOnImport

    Wait for the SubScene to be fully converted (only relevant for Editor and LiveLink) and its header loaded

    BlockOnStreamIn

    Disable asynchronous streaming, SubScene section will be fully loaded during the next update of the streaming system

    DisableAutoLoad

    Prevents adding a RequestSceneLoaded to the SubScene section entities when it gets created. If loading a GameObject scene, setting this flag is equivalent to setting activateOnLoad to false.

    LoadAdditive

    [DEPRECATED] Set whether to load additive or not. This only applies to GameObject based scenes, not subscenes.

    NewInstance

    Loads a new instance of the subscene

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