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    Class MayOnlyLiveInBlobStorageAttribute

    Use this attribute if you have structs that use offset pointers that are only valid when they live inside the blob storage. It will turn ensure a compiler error is generated for every time a reference to the struct is copied, or a field is read from a reference to the struct this attribute is applied on.

    Inheritance
    object
    Attribute
    MayOnlyLiveInBlobStorageAttribute
    Namespace: Unity.Entities
    Assembly: Unity.Entities.dll
    Syntax
    public class MayOnlyLiveInBlobStorageAttribute : Attribute
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