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    Method ScheduleParallelByRef

    ScheduleParallelByRef<T>(ref T, EntityQuery, JobHandle)

    Adds an IJobChunk instance to the job scheduler queue for parallel execution.

    Declaration
    public static JobHandle ScheduleParallelByRef<T>(this ref T jobData, EntityQuery query, JobHandle dependsOn) where T : struct, IJobChunk
    Parameters
    Type Name Description
    T jobData

    An IJobChunk instance. In this variant, the jobData is passed by reference, which may be necessary for unusually large job structs.

    EntityQuery query

    The query selecting chunks with the necessary components.

    JobHandle dependsOn

    The handle identifying already scheduled jobs that must complete before this job is executed. For example, a job that writes to a component cannot run in parallel with other jobs that read or write that component. Jobs that only read the same components can run in parallel.

     Most frequently, an appropriate value for this parameter is <xref href="Unity.Entities.SystemState.Dependency" data-throw-if-not-resolved="false"></xref> to ensure
     that jobs registered with the safety system are taken into account as input dependencies.
    
    Returns
    Type Description
    JobHandle

    A handle that combines the current Job with previous dependencies identified by the dependsOn parameter.

    Type Parameters
    Name Description
    T

    The specific IJobChunk implementation type.

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