docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method RunByRef

    RunByRef<T>(ref T)

    Runs the job immediately on the current thread.

    Declaration
    public static void RunByRef<T>(this ref T jobData) where T : struct, IJobEntity
    Parameters
    Type Name Description
    T jobData

    An IJobEntity instance. In this variant, the jobData is passed by reference, which may be necessary for unusually large job structs.

    Type Parameters
    Name Description
    T

    The specific IJobEntity implementation type.

    RunByRef<T>(ref T, EntityQuery)

    Runs the job immediately on the current thread.

    Declaration
    public static void RunByRef<T>(this ref T jobData, EntityQuery query) where T : struct, IJobEntity
    Parameters
    Type Name Description
    T jobData

    An IJobEntity instance. In this variant, the jobData is passed by reference, which may be necessary for unusually large job structs.

    EntityQuery query

    The query selecting chunks with the necessary components.

    Type Parameters
    Name Description
    T

    The specific IJobEntity implementation type.

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)