docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method AddComponentObject

    AddComponentObject<T>(T)

    Adds a managed component of type T to the primary Entity

    Declaration
    [Obsolete("Use the version of the function with the explicit Entity parameter (RemovedAfter Entities 1.0)")]
    public void AddComponentObject<T>(T component) where T : class
    Parameters
    Type Name Description
    T component

    The component to add

    Type Parameters
    Name Description
    T

    The type of component to add

    Remarks

    Implicitly it will access the primary entity with TransformUsageFlags.Dynamic.

    AddComponentObject<T>(Entity, T)

    Adds a managed component of type T to the Entity

    Declaration
    public void AddComponentObject<T>(Entity entity, T component) where T : class
    Parameters
    Type Name Description
    Entity entity

    The Entity to add the component to

    T component

    The component to add

    Type Parameters
    Name Description
    T

    The type of component to add

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)