docs.unity3d.com

Entities 1.2.1

Search Results for

    Show / Hide Table of Contents

    Method AddBuffer

    AddBuffer<T>()

    Adds a DynamicBuffer of type T to the primary Entity

    Declaration
    [Obsolete("Use the version of the function with the explicit Entity parameter (RemovedAfter Entities 1.0)")]
    public DynamicBuffer<T> AddBuffer<T>() where T : unmanaged, IBufferElementData
    Returns
    Type Description
    DynamicBuffer<T>

    The created DynamicBuffer

    Type Parameters
    Name Description
    T

    The type of buffer to add

    Remarks

    Implicitly it will access the primary entity with TransformUsageFlags.Dynamic.

    AddBuffer<T>(Entity)

    Adds a DynamicBuffer of type T to the Entity

    Declaration
    public DynamicBuffer<T> AddBuffer<T>(Entity entity) where T : unmanaged, IBufferElementData
    Parameters
    Type Name Description
    Entity entity

    The Entity to add the buffer to

    Returns
    Type Description
    DynamicBuffer<T>

    The created DynamicBuffer

    Type Parameters
    Name Description
    T

    The type of buffer to add

    In This Article
    • AddBuffer<T>()
    • AddBuffer<T>(Entity)
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)