docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method Update

    Update(SystemBase)

    When a EntityTypeHandle is cached by a system across multiple system updates, calling this function inside the system's OnUpdate() method performs the minimal incremental updates necessary to make the type handle safe to use.

    Declaration
    public void Update(SystemBase system)
    Parameters
    Type Name Description
    SystemBase system

    The system on which this type handle is cached.

    Update(ref SystemState)

    When a EntityTypeHandle is cached by a system across multiple system updates, calling this function inside the system's OnUpdate() method performs the minimal incremental updates necessary to make the type handle safe to use.

    Declaration
    public void Update(ref SystemState state)
    Parameters
    Type Name Description
    SystemState state

    The SystemState of the system on which this type handle is cached.

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)