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    Method CalculateBaseEntityIndexArrayAsync

    CalculateBaseEntityIndexArrayAsync(AllocatorHandle, JobHandle, out JobHandle)

    Asynchronously generates an array containing the index of the first entity within each chunk, relative to the list of entities that match this query.

    Declaration
    public NativeArray<int> CalculateBaseEntityIndexArrayAsync(AllocatorManager.AllocatorHandle allocator, JobHandle additionalInputDep, out JobHandle outJobHandle)
    Parameters
    Type Name Description
    AllocatorManager.AllocatorHandle allocator

    The allocator used to allocate the output array.

    JobHandle additionalInputDep

    A job handle which the newly scheduled job will depend upon, in addition to the dependencies automatically determined by the component safety system.

    JobHandle outJobHandle

    An out parameter assigned the handle to the internal job that populates the output array.

    Returns
    Type Description
    NativeArray<int>

    An array of integers, where array[N] is the index of the first entity in chunk N among the list of entities that match this query. The size of this array is given by CalculateChunkCountWithoutFiltering(). This array's contents must not be accessed until outJobHandle has been completed.

    Remarks

    Note that the chunk index used to access the output array's elements should be relative to the full, unfiltered list of chunks matched by this query. Most commonly, this is the chunkIndex parameter available within Execute(in ArchetypeChunk, int, bool, in v128).

    This function will automatically insert dependencies any running jobs which could affect its output. For a blocking implementation, use CalculateBaseEntityIndexArray(AllocatorHandle).

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