docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method HasChunkComponent

    HasChunkComponent<T>(Entity)

    Checks whether the chunk containing an entity has a specific type of component.

    Declaration
    public bool HasChunkComponent<T>(Entity entity)
    Parameters
    Type Name Description
    Entity entity

    The Entity object.

    Returns
    Type Description
    bool

    True, if the chunk containing the specified entity has the component.

    Type Parameters
    Name Description
    T

    The data type of the chunk component.

    Remarks

    Always returns false for an entity that has been destroyed.

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)