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    Method CreateEntityRemapArray

    CreateEntityRemapArray(AllocatorHandle)

    Creates a remapping array with one element for each entity in the World.

    Declaration
    public NativeArray<EntityRemapUtility.EntityRemapInfo> CreateEntityRemapArray(AllocatorManager.AllocatorHandle allocator)
    Parameters
    Type Name Description
    AllocatorManager.AllocatorHandle allocator

    The type of memory allocation to use when creating the array.

    Returns
    Type Description
    NativeArray<EntityRemapUtility.EntityRemapInfo>

    An array containing a no-op identity transformation for each entity.

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