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    Struct EntitiesJournaling.WorldView

    World view into journal buffer.

    Namespace: Unity.Entities
    Assembly: Unity.Entities.dll
    Syntax
    public readonly struct EntitiesJournaling.WorldView

    Properties

    Name Description
    Name

    The world name.

    Reference

    A reference to the world that matches the sequence number, if it still exists.

    SequenceNumber

    The world sequence number.

    Methods

    Name Description
    Equals(object)
    Equals(WorldView)
    GetHashCode()
    ToString()

    Operators

    Name Description
    operator ==(WorldView, WorldView)
    operator !=(WorldView, WorldView)
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