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    Method GetBufferFromEntity

    GetBufferFromEntity<T>(bool)

    Obsolete. Use GetBufferLookup<T>(bool) instead.

    Declaration
    [Obsolete("This method has been renamed to GetBufferLookup. (RemovedAfter Entities 1.0) (UnityUpgradable) -> GetBufferLookup<T>(*)", false)]
    public BufferLookup<T> GetBufferFromEntity<T>(bool isReadOnly = false) where T : unmanaged, IBufferElementData
    Parameters
    Type Name Description
    bool isReadOnly

    Whether the buffer data is only read or is also written. Access data in a read-only fashion whenever possible.

    Returns
    Type Description
    BufferLookup<T>

    An array-like object that provides access to buffers, indexed by Entity.

    Type Parameters
    Name Description
    T

    The type of IBufferElementData stored in the buffer.

    Remarks

    Obsolete. Use GetBufferLookup<T>(bool) instead.

     Gets a BufferFromEntity<T> object that can access a <xref href="Unity.Entities.DynamicBuffer%601" data-throw-if-not-resolved="false"></xref>.
     Assign the returned object to a field of your Job struct so that you can access the
     contents of the buffer in a Job.
    
    See Also
    ComponentDataFromEntity<T>
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