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    Requirements and compatibility

    This page contains information on system requirements and compatibility of the Entities Graphics package.

    Render pipeline compatibility

    Entities Graphics requires a Scriptable Render Pipeline (SRP) to function.

    Render pipeline Compatibility
    Built-in Render Pipeline Not supported
    High Definition Render Pipeline (HDRP) Unity 2022 LTS
    Universal Render Pipeline (URP) Unity 2022 LTS

    For Universal Render Pipeline (URP), only Forward+ rendering path is supported.

    For more information about the supported feature set, see Entities Graphics feature matrix.

    Unity Player system requirements

    This section describes the Entities Graphics package’s target platform requirements. For platforms or use cases not covered in this section, general system requirements for the Unity Player apply.

    For more information, see System requirements for Unity.

    Platform HDRP URP
    Desktop Supported Supported
    Android™ Not supported Only Graphics API Vulkan and OpenGL ES 3.1 or above is supported
    iOS Not supported Only Metal Graphics is supported
    Nintendo Switch™ Not supported Supported
    PlayStation® 4
    PlayStation® 5
    Supported Supported
    Xbox® One
    Xbox® Series
    Supported Supported
    XR platform Supported Supported
    Web platforms Not supported Not supported
    Note

    Entities Graphics also depends on platform support of Scriptable Render Pipeline (SRP). See system requirements for Universal Render Pipeline (URP) and High Definition Render Pipeline (HDRP).

    ECS feature compatibility

    Entities Graphics does not support multiple Worlds. Limited support for multiple Worlds is intended in a later version. The current plan is to add support for creating multiple rendering systems, one per renderable World, but then only have one World active for rendering at once.

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