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    Class TemporaryBakingTypeAttribute

    Attribute that indicates that the component should be removed at the end of each baking iteration.

    Inheritance
    object
    Attribute
    TemporaryBakingTypeAttribute
    Namespace: Unity.Entities
    Assembly: Unity.Entities.dll
    Syntax
    public class TemporaryBakingTypeAttribute : Attribute
    Remarks

    Components decorated with the [TemporaryBakingType] attribute are stripped after each baking iteration, so you can use them in baking systems to identify entities that a baker has modified during the current baking iteration.

    Components with the [TemporaryBakingType] attribute are not exported in the runtime data.

    See Also

    BakingTypeAttribute
    In This Article
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